![]() ![]() ![]() The Xbox is a marketplace where you can make a game and simply put it up for a $100/year fee. On Steam your games needs to build a huge critical mass of the PC market, before you are even allowed to be published. Despite being the best-selling Indie title on Xbox, the PC marketplace was largely unaware of us. Building up our PC Marketplace made a huge difference. To give us all an idea of how this all contributes to a slight price increase of between $7 and $9, depending on your views, I asked for a ballpark figure on what all this infrastructure costs. The initial creation of CastleMiner Z cost about $10k, the cost of building and promoting our digital marketplace, to build a critical mass around the PC version, was closer to $100,000, which, although doesn’t seem like a lot of money in terms of game development, is a bigger risk than we have taken on any project up to this point. We didn’t ask for any crowd-funding from our fans for this and took on the risk entirely by ourselves.A hand to hand weapon. It has the best durability of all the knives.
0 Comments
Leave a Reply. |
Details
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |